TileColor
¶
A class representing the color of a tile.
A tile is a colored plate, which may be attached to the sides of a cubie.
as_channels(self, bgr=True, float=False)
¶
Returns the matching color channels for this TileColor
.
The channels are [RGB / BGR] ranging from 0 to [255 (uint8) / 1.0 (float)] depending on the given parameters.
Parameters:
Name | Type | Description | Default |
---|---|---|---|
bgr |
bool |
flag, indicating whether to return color in BGR channel order; otherwise returns RGB |
True |
float |
bool |
flag, indicating whether to return a floating point color (0.0 - 1.0 per channel) |
False |
Returns:
Type | Description |
---|---|
ndarray |
the channels |
Source code in core/cube/TileColor.py
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|
as_color(self)
¶
The terminal highlighting codes as string representing this TileColor
.
Returns:
Type | Description |
---|---|
str |
the ansi color |
Source code in core/cube/TileColor.py
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from_string(color)
staticmethod
¶
Returns the TileColor
represented by the given string.
Parameters:
Name | Type | Description | Default |
---|---|---|---|
color |
str |
the color token |
required |
Returns:
Type | Description |
---|---|
TileColor |
the matching tile color |
Exceptions:
Type | Description |
---|---|
ValueError |
No |
Source code in core/cube/TileColor.py
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to_string(self)
¶
Converts the color to a human readable string.
Returns:
Type | Description |
---|---|
str |
the string repesentation which can be used for logging |
Exceptions:
Type | Description |
---|---|
ValueError |
The given tile color is not defined. |
Source code in core/cube/TileColor.py
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